<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for Friendly patterns and algorithms</title>
	<atom:link href="http://www.palgorithm.co.uk/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.palgorithm.co.uk</link>
	<description>Discussion of algorithms for games, graphics and general engineering</description>
	<lastBuildDate>Sun, 19 May 2013 02:25:01 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>Comment on Why isn&#039;t Haskell popular in Industry? by socqcgjbyycu</title>
		<link>http://www.palgorithm.co.uk/2010/05/why-isnt-haskell-popular-in-industry/comment-page-1/#comment-28915</link>
		<dc:creator>socqcgjbyycu</dc:creator>
		<pubDate>Sun, 19 May 2013 02:25:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.palgorithm.co.uk/?p=240#comment-28915</guid>
		<description>qpefvzuwtytn</description>
		<content:encoded><![CDATA[<p>qpefvzuwtytn</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Mini-mashup - a quick stab at mapping IP addresses by ver champions league en vivo</title>
		<link>http://www.palgorithm.co.uk/2008/11/mini-mashup-a-quick-stab-at-mapping-ip-addresses/comment-page-1/#comment-27776</link>
		<dc:creator>ver champions league en vivo</dc:creator>
		<pubDate>Wed, 01 May 2013 07:59:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.palgorithm.co.uk/?p=9#comment-27776</guid>
		<description>whoah this blog is fantastic i really like studying your 
articles. Keep up the good work! You know, a lot of persons are searching around for this information, you can aid them greatly.</description>
		<content:encoded><![CDATA[<p>whoah this blog is fantastic i really like studying your<br />
articles. Keep up the good work! You know, a lot of persons are searching around for this information, you can aid them greatly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The beauty of software development by local plumbers in Murrieta</title>
		<link>http://www.palgorithm.co.uk/2009/05/the-beauty-of-software-development/comment-page-1/#comment-27279</link>
		<dc:creator>local plumbers in Murrieta</dc:creator>
		<pubDate>Tue, 23 Apr 2013 20:38:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.palgorithm.co.uk/2009/05/the-beauty-of-software-development/#comment-27279</guid>
		<description>Simply want to say your article is as astounding. The clearness in your post is just cool and that i can suppose you are 
a professional on this subject. Fine together with your permission allow me to take hold of your 
RSS feed to keep updated with imminent post.
Thanks a million and please carry on the enjoyable work.</description>
		<content:encoded><![CDATA[<p>Simply want to say your article is as astounding. The clearness in your post is just cool and that i can suppose you are<br />
a professional on this subject. Fine together with your permission allow me to take hold of your<br />
RSS feed to keep updated with imminent post.<br />
Thanks a million and please carry on the enjoyable work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The beauty of software development by corporate identity design</title>
		<link>http://www.palgorithm.co.uk/2009/05/the-beauty-of-software-development/comment-page-1/#comment-26824</link>
		<dc:creator>corporate identity design</dc:creator>
		<pubDate>Wed, 17 Apr 2013 22:37:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.palgorithm.co.uk/2009/05/the-beauty-of-software-development/#comment-26824</guid>
		<description>Its such as you read my mind! You seem to understand so much 
approximately this, such as you wrote the guide in 
it or something. I feel that you just can do with a few p.c.
to drive the message home a little bit, however instead of that, that is excellent blog.

A great read. I will certainly be back.</description>
		<content:encoded><![CDATA[<p>Its such as you read my mind! You seem to understand so much<br />
approximately this, such as you wrote the guide in<br />
it or something. I feel that you just can do with a few p.c.<br />
to drive the message home a little bit, however instead of that, that is excellent blog.</p>
<p>A great read. I will certainly be back.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Why isn&#039;t Haskell popular in Industry? by Caforia.com-Open Market - Anti- Oxidant shot</title>
		<link>http://www.palgorithm.co.uk/2010/05/why-isnt-haskell-popular-in-industry/comment-page-1/#comment-26303</link>
		<dc:creator>Caforia.com-Open Market - Anti- Oxidant shot</dc:creator>
		<pubDate>Fri, 12 Apr 2013 07:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.palgorithm.co.uk/?p=240#comment-26303</guid>
		<description>&lt;strong&gt;Caforia.com-Open Market - Anti- Oxidant shot...&lt;/strong&gt;

Friendly patterns and algorithms &#124; Why isnt Haskell popular in Industry?...</description>
		<content:encoded><![CDATA[<p><strong>Caforia.com-Open Market - Anti- Oxidant shot...</strong></p>
<p>Friendly patterns and algorithms | Why isnt Haskell popular in Industry?...</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Why isn&#039;t Haskell popular in Industry? by &#124;Casinos&#124;Casino Spiele&#124;Roulette Online&#124;No Deposit Bonus&#124;Online Roulette&#124;Roulette Spielen&#124;Casino Spiele Kostenlos&#124;Casino Club&#124;Online Casino Bonus&#124;Casino No Deposit&#124;Spielautomaten Online&#124;Freeonlinegames&#124;Casino Spielen&#124;Europa Casino&#124;Spielgeld Casino&#124;Vegas Ca</title>
		<link>http://www.palgorithm.co.uk/2010/05/why-isnt-haskell-popular-in-industry/comment-page-1/#comment-26013</link>
		<dc:creator>&#124;Casinos&#124;Casino Spiele&#124;Roulette Online&#124;No Deposit Bonus&#124;Online Roulette&#124;Roulette Spielen&#124;Casino Spiele Kostenlos&#124;Casino Club&#124;Online Casino Bonus&#124;Casino No Deposit&#124;Spielautomaten Online&#124;Freeonlinegames&#124;Casino Spielen&#124;Europa Casino&#124;Spielgeld Casino&#124;Vegas Ca</dc:creator>
		<pubDate>Wed, 10 Apr 2013 04:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.palgorithm.co.uk/?p=240#comment-26013</guid>
		<description>It&#039;s very straightforward to find out any matter on net as compared to textbooks, as I found this piece of writing at this site.</description>
		<content:encoded><![CDATA[<p>It's very straightforward to find out any matter on net as compared to textbooks, as I found this piece of writing at this site.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Maths and ShaderX8 by Francisca</title>
		<link>http://www.palgorithm.co.uk/2009/04/maths-and-shaderx8/comment-page-1/#comment-20695</link>
		<dc:creator>Francisca</dc:creator>
		<pubDate>Fri, 28 Dec 2012 00:26:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.palgorithm.co.uk/?p=172#comment-20695</guid>
		<description>What a great idea. It&#039;s great to focus the minds on maths through the blog.  I smeetioms think we get a bit carried away with writing (which is great) but we don&#039;t always think carefully enough about how to make maths fun and interesting.I found maths quite difficult when I was at school and I am sure that a lot of the problem was the fact that I found the subject boring. It just takes good teachers who think carefully and then all subjects can come to life and we can be inspired. I wish I had had teachers like the ones at Miriam Lord.Mrs. RyanSt. Augustine&#039;s Junior SchoolWorksop</description>
		<content:encoded><![CDATA[<p>What a great idea. It's great to focus the minds on maths through the blog.  I smeetioms think we get a bit carried away with writing (which is great) but we don't always think carefully enough about how to make maths fun and interesting.I found maths quite difficult when I was at school and I am sure that a lot of the problem was the fact that I found the subject boring. It just takes good teachers who think carefully and then all subjects can come to life and we can be inspired. I wish I had had teachers like the ones at Miriam Lord.Mrs. RyanSt. Augustine's Junior SchoolWorksop</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Haskell For Games! by Mbrodersen</title>
		<link>http://www.palgorithm.co.uk/2009/08/haskell-for-games/comment-page-1/#comment-15080</link>
		<dc:creator>Mbrodersen</dc:creator>
		<pubDate>Sun, 15 Apr 2012 02:01:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.palgorithm.co.uk/?p=195#comment-15080</guid>
		<description>Oh by the way: I am not using FRP in my game. Writing games using &quot;normal&quot; Haskell is easy enough already. I find FRP to be too &quot;academic&quot; for practical usage: great for getting papers published but not a great choice for coding real games.</description>
		<content:encoded><![CDATA[<p>Oh by the way: I am not using FRP in my game. Writing games using "normal" Haskell is easy enough already. I find FRP to be too "academic" for practical usage: great for getting papers published but not a great choice for coding real games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Haskell For Games! by Mbrodersen</title>
		<link>http://www.palgorithm.co.uk/2009/08/haskell-for-games/comment-page-1/#comment-15079</link>
		<dc:creator>Mbrodersen</dc:creator>
		<pubDate>Sun, 15 Apr 2012 01:55:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.palgorithm.co.uk/?p=195#comment-15079</guid>
		<description>I am currently working on a game written in Haskell with a bit of C++ to deal with DirectX. With more than 15 years of experience in game development behind me I can clearly say that using C++ to write all of your game code is just crazy. C++ is excellent for low level manipulation of vertices etc. but it is not even close to being the most productive anguage when it comes to the more important code: the actual game. I have seriously looked at many languages to use instead of C++ for the non-vertex fiddle code including Java, C#, Clojure, Common lisp, Scheme, Scala, Standard ML, Ruby and Haskell. Haskell and ML were the clear winners. The productivity speed of those two languages compared with C++ just blew me away. And the speed was impressive too. Haskell is about 50% of C++ speed running REAL game code including path finding etc. Which is dramatically faster than LUA and other known game programming languages. However learning Haskell if you are a traditional C++ developer is HARD. You have to unlearn years of bad habits while expanding your understanding of how to write solid code. But it is absolutely worth it. It is like upgrading from being an average Army soldier to joining the Navy Seals. Hard work but worth it if you can.</description>
		<content:encoded><![CDATA[<p>I am currently working on a game written in Haskell with a bit of C++ to deal with DirectX. With more than 15 years of experience in game development behind me I can clearly say that using C++ to write all of your game code is just crazy. C++ is excellent for low level manipulation of vertices etc. but it is not even close to being the most productive anguage when it comes to the more important code: the actual game. I have seriously looked at many languages to use instead of C++ for the non-vertex fiddle code including Java, C#, Clojure, Common lisp, Scheme, Scala, Standard ML, Ruby and Haskell. Haskell and ML were the clear winners. The productivity speed of those two languages compared with C++ just blew me away. And the speed was impressive too. Haskell is about 50% of C++ speed running REAL game code including path finding etc. Which is dramatically faster than LUA and other known game programming languages. However learning Haskell if you are a traditional C++ developer is HARD. You have to unlearn years of bad habits while expanding your understanding of how to write solid code. But it is absolutely worth it. It is like upgrading from being an average Army soldier to joining the Navy Seals. Hard work but worth it if you can.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The beauty of software development by seofine</title>
		<link>http://www.palgorithm.co.uk/2009/05/the-beauty-of-software-development/comment-page-1/#comment-14670</link>
		<dc:creator>seofine</dc:creator>
		<pubDate>Wed, 14 Mar 2012 07:10:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.palgorithm.co.uk/2009/05/the-beauty-of-software-development/#comment-14670</guid>
		<description>You actually make it appear really easy with your presentation but I find this matter to be really something that I believe I would never understand. It sort of feels too complicated and extremely extensive for me. I&#039;m taking a look forward in your subsequent submit, I&#039;ll attempt to get the hold of it!</description>
		<content:encoded><![CDATA[<p>You actually make it appear really easy with your presentation but I find this matter to be really something that I believe I would never understand. It sort of feels too complicated and extremely extensive for me. I'm taking a look forward in your subsequent submit, I'll attempt to get the hold of it!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
<!-- WP Super Cache is installed but broken. The path to wp-cache-phase1.php in wp-content/advanced-cache.php must be fixed! -->